QUOTA CORE & QUOTA OVERLOAD
Last Updated: September 6, 2026
Both apps are built with native SwiftUI and are being tested with iPhone accessibility features before public release. The goal is a workout flow that remains understandable without relying on small text, color alone, sound alone, or memory of an earlier screen.
Readable text
Native text styles support the iPhone text-size setting throughout the core flows. Key workout labels use scaling and single-line treatment where space is constrained.
Meaning beyond color
Selection, completion, rest, sync, and warning states use words, shapes, symbols, or values in addition to color.
Direct controls
Workout actions use labeled buttons and toggles with deliberate touch targets. Sound and haptic feedback supplement visible state rather than replacing it.
VoiceOver context
Major controls include labels, values, and hints for progress, timers, equipment selection, set controls, exercise review, and destructive actions.
Current testing status
Accessibility work is still in progress during private testing. Dense set tables, exercise browsing, long movement names, larger Dynamic Type sizes, VoiceOver ordering, Live Activity presentation, and the smallest supported iPhone layouts remain active QA areas. This page does not claim complete conformance with a particular accessibility standard.
Using system settings
Text size, Bold Text, Increase Contrast, VoiceOver, and other display or interaction settings are controlled in iPhone Settings. Notification sounds and haptics are optional; visible timers and status text remain available when sound or haptics are disabled.
Report a barrier
Accessibility reports are treated as bug reports. Please include which app you used, the screen or exercise, your iPhone and iOS version, the accessibility settings or assistive technology involved, and what prevented you from completing the task.
Accessibility feedback
Email support@novobuild.net. Accessibility reports are prioritized.
